PTR 1.36 : Nouvelles améliorations du côté de La Forge

Arkentass | 04/05/2019 à 10h11 - 2

Les développeurs continuent d'apporter des améliorations supplémentaires à La Forge d'Overwatch, avec nouveau build déployé cette nuit sur le PTR 1.36. Parmi les ajouts cette fois-ci, de nouvelles actions, l'élargissement de plusieurs limites et plusieurs corrections de bugs.

Workshop

  • Added Actions:
    • Set Primary Fire Enabled
    • Set Secondary Fire Enabled
  • Lowered minimum Wait time from 0.25 seconds to 0.016 seconds.
  • Lowered minimum projectile speed and gravity to 0%.
  • Increased number of entities (icons and effects) from 32 to 64.
  • Increased significant digits of number entries from 2 to 3.
  • Because “Team” and “Teams” were accidentally included twice in the list of available strings, one pair has been renamed to “Teammate” and “Teammates”.
    • If you used the “Team” or “Teams” strings in your scripts, you may need to check them and update them in case they were renamed.
  • Spectators will now only see what all players can see. This change affects icons, effects, messages, objective descriptions, HUD text, and in-world text.
    • If only one player has joined the game, then the spectator will see what that player sees (since that one player is “all players” in that circumstance).
  • The “Play Effect” action will now correctly attach effects to players if a player is provided as a position.
  • Fixed an issue where presets would not save properly if you had an error in your script.
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