Blizzard corrige plusieurs soucis avec Ange, l'Arcade, les dialogues et plus

Arkentass | 22/09/2017 à 09h28 - 4

Une mise à jour corrective a été déployée au cours de la nuit sur les serveurs live. Celle-ci concerne principalement Ange, les cartes disponibles dans l'Arcade en Combat à mort ainsi que plusieurs soucis ayant lieu au niveau de l'audio, qu'il s'agisse de répliques de personnages ou d'autres bugs sonores. Voici les détails:

GENERAL UPDATES

General
  • The credit that Mercy’s Resurrect contributes toward her on-fire meter has been adjusted to account for the recent changes in its functionality
Arcade Updates
  • Hanamura, Horizon Lunar Colony, Temple of Anubis, or Volskaya Industries have been removed from the Deathmatch and Team Deathmatch map rotation, but can still be selected in Custom Games
User Interface Updates
  • Made several adjustments to the spectator camera to improve the viewing experience

BUG FIXES

General
  • Fixed a bug that caused the audio from Junkertown’s front gate to play when previewing and opening Loot Boxes
  • Fixed a bug that prevented the stagger and knockdown VO from canceling active voice lines
  • Fixed a bug that allowed an incorrect voice line to play when firing D.Va's Micro Missiles
  • Fixed an issue that caused the spectator camera to lose track of heroes and player-controlled objects (e.g. Junkrat’s Rip-Tire)
Heroes
  • Fixed a bug that prevented Genji and Mercy's ultimate voice lines from functioning properly when the Oni or Winged Victory skins were equipped
Maps
  • Fixed an issue that caused sound effects to continuously repeat when using a beam weapon (e.g. Zarya's Particle Cannon) to destroy the motorcycle in the attackers' spawn room on Junkertown
  • Fixed an issue that activated audio cues that are typically associated with enemy hits when shooting the motorcycle on Junkertown
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