Laboratoire : Modifications d'équilibrage en test pour Baptiste, D.Va et Reinhardt

Champ d'immortalité, Matrice amplificatrice, Marteau à réaction...
Arkentass | 03/12/2020 à 20h07 - 10

De nouvelles modifications d'équilibrage sont désormais en test dans le Laboratoire d'Overwatch. Celles-ci concernent plusieurs capacités de Baptiste, D.Va et Reinhardt. Retrouvez l'ensemble des détails dans le patch notes complet ci-dessous.

HERO UPDATES (ONLY IN EXPERIMENTAL)

Baptiste

Immortality Field

  • Health decreased from 200 to 150

Amplification Matrix

  • Ultimate cost increased by 15%

Developer Comments: To adjust Baptiste’s overall power for the recent increased effectiveness of his Biotic Launcher and Amplification Matrix, we’re taking some durability out of Immortality Field and increasing the cost of his ultimate once again.

D.Va

General

  • Mech Armor/Health has been redistributed from 200/400 to 300/300

Developer Comments: We’re increasing the ratio of armor to health that D.Va’s mech has to enable it to withstand more damage from shotguns, beams, and weapons with a high rate of fire.

Reinhardt

General

  • Base Armor increased from 200 to 250

Rocket Hammer

  • Damage increased from 75 to 85

Developer Comments: The intent of these changes is to slightly bolster Reinhardt’s frontline presence once he closes the distance with an enemy. The increased Rocket Hammer damage will reduce the number of swings necessary to eliminate some heroes so we’ll be keeping a close eye on the overall impact of this change.

Tags : Overwatch Équilibrage Patch notes
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