Ouverture du PTR 1.50 : Améliorations pour le Profil et corrections de bugs

Une refonte visuelle très attendue !
Arkentass | 24/06/2020 à 00h11 - 2

Le PTR 1.50 d'Overwatch vient d'ouvrir ses portes. Celui-ci apporte plusieurs améliorations au Profil accompagnées de modifications d'équilibrage pour Chacal et de diverses corrections de bugs. Retrouvez l’ensemble des détails dans le patch notes complet ci-dessous.

Note : Écho possède désormais un doublage français.


Patch notes PTR 1.50

GENERAL UPDATES

Feature Update: Career Profile Improvements

The Career Profile page has been redesigned to provide a better, more streamlined experience when viewing player profiles. Aside from the brand new look, we’ve also added some new quality-of-life features:

  • Game mode play time has been added to the overview section, so you can see exactly how much time you’ve spent in modes like Competitive Play or any of the community’s creative Workshop modes
  • Statistics are displayed in a tabular format, separated by “Average/10 min”, “Best”, “Total”, providing a cleaner, more readable view
  • Your in-game achievements are grouped by category, and can be filtered by what you’ve earned and have yet to unlock
  • Your Player Icons are now grouped by category and can be filtered by hero and whether you own them

General

  • Capture the Flag in-game achievements have been moved to the Maps category
  • Added additional playback languages for Echo’s Duplicate ability video

HERO UPDATES

Junkrat

Concussion Mine

  • Trigger delay reduced from 0.156 to 0.1 seconds

RIP-Tire

  • Time to take control of Junkrat post detonation has been reduced from 1.5 to 0.9 seconds

BUG FIXES

General

  • Fixed a bug where the Heavy Jump Land sound would not play under specific circumstances
  • Fixed a bug with the Role Select screen not appearing on various main menu screens for non-group leaders
  • Fixed a bug with spectator functionality in FFA not working properly in 1P and 3P
  • Fixed a bug with FFA matches showing Defeat for all players
  • Fixed a bug with the announcer voice line in Deathmatch incorrectly stating the number of kills remaining

Heroes

Ashe

  • Fixed a bug where the Viper can clip through the camera if Ashe is jumping and firing while aiming down her sights

D.Va

  • Fixed a bug where D.Va’s Micro Missiles were not being affected by damage boost abilities

Genji

  • Fixed a bug with Deflect where projectiles could still cause damage when deflected under specific circumstances

Wrecking Ball

  • Fixed a bug where Wrecking Ball could use Grappling Claw without transitioning into ball form
  • Fixed a bug with Minefield where some mines could become stuck inside terrain on Temple of Anubis

Workshop

  • Fixed a bug where Echo’s primary fire sound was too loud when using the “No Ammunition Requirement” setting
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